Use states to define the look and behavior of your Kanzi application in different states. For example, you can use states to:
Properties set in states override the default, inherited, and local property values.
Here you create a state manager for a button that tilts the Plane representing the button when user presses the button.
To create a state manager for a button:
When you create states the state manager uses the default transition to transition between states.
To set the transition between states: